Videogame collectors love to argue over what
and how many of a game was made. I have tried to gather as many
production numbers as I could find here, so people can get an idea of
how many of these various machines were made.
Most video game companies do not disclose
their production numbers, but most pinball
manufacturers do (go figure?). So finding out how many of a game was
made can be a difficult task. Good estimates (or exact numbers), are
available for most of the really popular games from the classic era.
Most of these numbers come from ex-employees, or from the simple fact
that a lot of companies used normal serial numbers that started with
001 and went up from there.
All the really big production numbers were
done in the classic era, specifically the period of time before 1984.
Back then a great game could easily sell 40,000 units. Most of the
popular games from the big name companies did huge numbers (Atari,
specifically). It was odd for Atari or Midway to make a game with a
run of less than a few thousand. But the smaller manufacturers usually
had runs in the hundreds, and sometimes even in the tens. This all
stopped in 1984
when the game industry crashed. Production numbers started going way
down in 1984, and they never came back up. Most games from the
1985-1986 era had runs of around 1000 or less, with a few exceptions
from big name companies (Gauntlet,
et cetera). The industry slowly rebounded, but they simply never got
back into the massive production that they once enjoyed. Today few
games do more than a few thousand units (except for fighting game
kits), and there are far less titles available now then at any point
in the past.
What does all that mean? Well basically it
means that the most common games are actually the old ones, and newer
games are actually the rare
ones. I'll bet you will find 100 Ms. Pac-Man machines (1982) for every
& Crossbones machine (1989). But enough blabbing, lets get to
the numbers I have compiled.
Exact numbers and decent estimates
Most of these numbers are really close, and
most of the Atari ones are exact. Some are inferred from serial
numbers, others come from leaked documents, or statements from
employees of the respective companies. These numbers are largely for
the US versions of the games, the European
versions were usually in slightly different cabinets and were made in
much smaller numbers, while the Japanese versions were often totally
different (or non-existant in the case of many Atari
Less than exact numbers, speculation, lies,
and dirty lies.
Arrh 2 (Both owned by the same person)
(factory Lunar Lander conversion) 200
(Gold) 1 (Belonged to Ed
Logg last time I checked)
Deluxe (cabaret) 1005
Deluxe (cocktail) 3252
Football (Four player version) 901
Jenner (Laserdisc) 2 (both of them currently exist, but there
is only one copy of the laser disc left, and it suffers from bit
(cocktail, 13 inch display) 5977
(cocktail, 19 inch display) 25
Connection 1000 (Guessed from serial numbers)
& Dagger (Dedicated) 25
Space (Yellow) 8
Chasm 400 (Based on serial numbers)
Castles 4880 (one of those is mine)
Castles (cocktail) 500
Kong (Red) 2000
Dug (cabaret) 505
Dug (cocktail) 1219
II 1 (Functioning movie prop)
Sparkz Lab 3 (2 of which are currently accounted for)
Lair 8300 (Guessed from serial numbers of known cabinets)
Fight (cocktail) 100
Fighter 30 (Inferred from serial numbers)
to Go 100
Robot 1300 (Highly debated)
(cocktail) 500 (Debated, could be higher)
2: Survival of the Fittest 500 (Debated, could be higher)
9803 (One of them is mine)
1500 (More were made as Kick-Man)
'n' Chase (dedicated) 800
Havoc (upright) 300
Madness 2: Marble Man 3-6 (3 known to exist now)
Command (cabaret) 1500
Command (cocktail) 3005
Command (cockpit) 100-200
Command (upright) 14044
Pac-Man (upright) 115,000 (Bootlegs and cocktails would nearly
double this number)
100,000 (US uprights only, clones, bootlegs, overseas versions,
and tables could make this number as high as 250,000)
Position II (dedicated) 2400
Position (sitdown) 3169
Position (upright) 17270
Rage II Less than 10 (1 currently known to exist)
Pac-Man 400 (Most of which were returned to Midway and later
converted to Pac-Land)
- Arcade Tournament Edition 20 (A lot of people made their own
Quake arcade machines too, those are actually more common than the
Scope 3000 (2000 of those were factory converted to Donkey
Scope (environmental) around 100
Baron (cockpit) 504
Duel (cocktail) 1019
Ace 5000 (Mostly conversions)
Invaders 60,000 (US uprights only, clones, bootlegs, overseas
versions, and tables could make this number as high as 150,000)
Invaders (Alien "Taiten" headed UK version) 20
Wars (cockpit) 2450
Wars (upright) 10245
Runner (Upright) 1 (The rest were sit
Don Quixote (Dedicated) 50
(monochrome sideart) 3200
(color sideart) 100
of the Worlds 10
These numbers come from rumor, memory,
speculation, and other inexact sources.
(wooden cabinet) Probably only a few hundred, most Blasters
shipped in the DuraMold
Pod Zero This game existed only as a prop in "Pepper
Race Less than 1,000
Somewhere around 50,000
Kong (Entire series) Close to 80,000 or so.
(All titles) Most Exidy games only had a run of a few hundred.
They didn't have facilities to do much more than that.
(25" display) Not too many, as 19" models seem to
outnumber the 25" ones about 50 to 1.
Thought to be around 10,000, but that number is purely an
Drivin': Airborne Maybe 25 or so? It was tested but never went
into wide production.
The Giantkiller, Naughty
Boy, and Zzyzzyxx
(combined) 5,000 boardsets were made for this platform in total.
Chan In Fists Of Fire Not nearly enough!
Somewhere around 40,000 to 60,000
Zero This game has showed up as a prop in a lot of
television shows (Silver
with Children, et cetera), but it is only an empty cabinet,
and has nothing inside.
Video (total of all titles) A few thousand at best, most of
which are long gone now.
Vs. Unisystem Less than 80,000 total, because these were made
for retrofitting Donkey Kong series games. Probably more like
Pong At least 35, but no more than 100.
Baron (original cabinet style, before they started using spare
Battlezone cabinets) 3-10
2084 11,000 (Unverified, I can't remember where I read that
JAWS Less than 500 (Highest serial number I can find is mine,
and that is number 311)
A few hundred at best, probably less.
Fighter 2 (all versions) Way too many!
(Apparently it was around 35,000. This was the only game ever to
break 30,000 after 1984).
Around 100, almost all of which blew up the minute they were
Death Chase less than 10.
Last Star fighter Zero This game never existed as
anything other than a movie prop, and a prototype boardset that
didn't work correctly.
Pilot (cocktail) Probably less than 100. The serial number on
mine is 000007, and I can't find anyone else who owns one, and an
extensive UseNet search only shows mention of two others, both of
which were seen at live auctions.
Pilot '84 (dedicated) A few hundred, as the vast majority of
these were kits to retrofit Time Pilot.
2 A few hundred